/[pkgs]/devel/BlockOutII/BlockOutII-2.3-music.patch
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Contents of /devel/BlockOutII/BlockOutII-2.3-music.patch

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Revision 1.1 - (show annotations) (download) (as text)
Fri Nov 30 20:24:41 2007 UTC (23 months, 3 weeks ago) by jwrdegoede
Branch: MAIN
CVS Tags: F-12-split, BlockOutII-2_3-4_fc9, F-10-split, F-11-split, BlockOutII-2_3-6_fc11, BlockOutII-2_3-5_fc9, BlockOutII-2_3-7_fc12, F-9-split, BlockOutII-2_3-3_fc9, HEAD
File MIME type: text/x-patch
initial BlockOutII import
1 diff -up BlockOutII-2.3/BlockOut_GL/SoundManager.cpp~ BlockOutII-2.3/BlockOut_GL/SoundManager.cpp
2 --- BlockOutII-2.3/BlockOut_GL/SoundManager.cpp~ 2007-11-25 23:13:00.000000000 +0100
3 +++ BlockOutII-2.3/BlockOut_GL/SoundManager.cpp 2007-11-25 23:13:00.000000000 +0100
4 @@ -142,7 +142,7 @@ void SoundManager::PlayHit() {
5 void SoundManager::PlayMusic() {
6
7 if( creditsMusic==NULL ) {
8 - creditsMusic = Mix_LoadMUS( LID("sounds/music.mp3") );
9 + creditsMusic = Mix_LoadMUS( LID("sounds/music.ogg") );
10 if( !creditsMusic ) {
11 printf("Music cannot be played: %s\n",SDL_GetError());
12 return;

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